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Commentary and Analysis

Analysis: The Two Things Kinect Needs in 2011

Analysis: The Two Things Kinect Needs in 2011

Nov. 8 | So Kinect has finally launched!  As many of us are navigating the dashboard Minority Report style and playing games with only our bodies, we wonder what will be next for Microsoft’s newest piece of technology.  Obviously with any launch,...

Electronic Arts vs. Activision: Let the Fight Begin

Electronic Arts vs. Activision: Let the Fight Begin

Sep. 27 | In an interview with Edge magazine, Robert Kotick had some choice words for one of their biggest rivals, Electronic Arts. "The core principle of how we run the company is the exact opposite of EA. EA will buy a developer and then it will...

Industry Challenges in Video Game Pricing

Industry Challenges in Video Game Pricing

Jun. 3 | Natal aside, one of the big developments I’m watching from E3 is the future pricing schemes being kicked around by different companies. As Namco-Bandai VP Olivier Compte perfectly put it, “I am convinced that in the future we must...

Analysis: Insane Mass Effect 2 Class Guide

Analysis: Insane Mass Effect 2 Class Guide

Feb. 23 | The  recommendations in this guide are geared toward the Hardcore/Insanity difficulty.  Since almost all enemies have an extra layer of protection or two (Armor/Barrier/Shield), this takes into account which combinations are most effective...
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