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	<title>Xbox 360 Digest &#187; Press Releases</title>
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		<title>Turtle Beach&#8217;s Modern Warfare 3 Headset Packages Detailed</title>
		<link>http://www.xbox360digest.com/2011/08/10/turtle-beachs-modern-warfare-3-headset-packages-detailed/</link>
		<comments>http://www.xbox360digest.com/2011/08/10/turtle-beachs-modern-warfare-3-headset-packages-detailed/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 14:37:41 +0000</pubDate>
		<dc:creator>Mike O'Hara</dc:creator>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/?p=16627</guid>
		<description><![CDATA[Fans of Modern Warfare and Turtle Beach headsets now have something to cheer about. Elmsford, N.Y., August 9, 2011 – Beginning today, Turtle Beach, pioneers and market-leaders of the gaming headset category, will unveil additional details on the recently announced limited edition Call of Duty®: Modern Warfare® 3 Ear Force headsets.  Starting with the Ear [...]]]></description>
			<content:encoded><![CDATA[<p>Fans of Modern Warfare and Turtle Beach headsets now have something to cheer about.</p>
<p><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/BRAVO_package-render_7-22-11.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="BRAVO_package render_7-22-11" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/BRAVO_package-render_7-22-11_thumb.jpg" border="0" alt="BRAVO_package render_7-22-11" width="240" height="185" /></a><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/CHARLIE_package-render_7-22-11.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="CHARLIE_package render_7-22-11" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/CHARLIE_package-render_7-22-11_thumb.jpg" border="0" alt="CHARLIE_package render_7-22-11" width="240" height="185" /></a><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/DELTA_package-render_8-5-11.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="DELTA_package render_8-5-11" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/DELTA_package-render_8-5-11_thumb.jpg" border="0" alt="DELTA_package render_8-5-11" width="240" height="185" /></a><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/FOXTROT_package-render_7-19-11.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="FOXTROT_package render_7-19-11" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/FOXTROT_package-render_7-19-11_thumb.jpg" border="0" alt="FOXTROT_package render_7-19-11" width="240" height="185" /></a></p>
<blockquote><p><strong>Elmsford, N.Y., August 9, 2011</strong> – Beginning today, Turtle Beach, pioneers and market-leaders of the gaming headset category, will unveil additional details on the recently announced limited edition Call of Duty®: Modern Warfare® 3 Ear Force headsets.  Starting with the Ear Force FOXTROT, Turtle Beach will update their website each day with detailed web pages for each of the limited edition models. The final unveil will be on Friday with the Ear Force DELTA. These new pages will feature new photos, detailed specs and other information about the headsets and can be accessed by visiting: <a href="http://www.turtlebeach.com/mw3">TurtleBeach.com/MW3</a>.</p>
<p><span style="text-decoration: underline;"> </span><span style="text-decoration: underline;"> </span></p>
<p>Fans of Turtle Beach and MW3 will find updated information daily at 1:00 PM PT. Please see below for the schedule of updates:</p>
<p><span style="text-decoration: underline;"> </span><span style="text-decoration: underline;"> </span></p>
<ul>
<li><strong>Tuesday Aug 9 –</strong> <em>Ear Force FOXTROT</em></li>
<li><strong>Wednesday Aug 10 –</strong> <em>Ear Force CHARLIE</em></li>
<li><strong>Thursday Aug 11 –</strong> <em>Ear Force BRAVO</em></li>
<li><strong>Friday Aug 12 –</strong> <em>Ear Force DELTA</em></li>
</ul>
<p>These truly Limited Editions Call of Duty®: Modern Warfare® 3 headsets will deliver enhanced experiences for the year’s most anticipated entertainment launch.</p>
<ul>
<li>The Ear Force DELTA headset ships with custom voice prompts by Lt. Col. Hank Keirsey (ret.).  Army Ranger, master parachutist and decorated combat veteran, Keirsey served 24 years with the US Army and now serves as the principal military advisor for Call of Duty®.  It’s his voice that will lead you into battle, and inform you on your preset choices in the field.</li>
<li>The Ear Force DELTA and Ear Force BRAVO wireless models feature Turtle Beach’s proprietary DSP headset technology that elevates these headsets beyond mere accessories with the inclusion of custom-designed presets.  These settings are specific to Call of Duty®: Modern Warfare® 3 and come stored in the headsets right out of the box.  Developed by Infinity Ward and Sledgehammer, these presets are tailored to Modern Warfare 3 gameplay, so by utilizing these presets, DELTA and BRAVO owners will hear and experience Modern Warfare 3 the way the developers intended.  No other headsets in the world can provide such a complete and immersive Modern Warfare® 3 experience.</li>
<li>All of Turtle Beach’s Call of Duty®: Modern Warfare® 3 headsets feature special packaging.  The wireless DELTA and BRAVO models come packed in rugged hard plastic field cases for transport and storage or to showcase and protect your headset. The stylized design ID will match the military theme of the headsets and it will serve as the perfect carrying case for your headset.</li>
<li>Delivering additional value, each package will also include access to special DLC, provided exclusively for Call of Duty®: Modern Warfare® 3 headsets owners. Specific details about the DLC will be released at a later date.</li>
</ul>
<p>Pre-sale orders for the Turtle Beach Call of Duty®: Modern Warfare® 3 headsets are underway at many of Turtle Beach’s top retail partners’ online stores in the North America, Europe, Australia and elsewhere, including but not limited to: BestBuy.com, GameStop.com, Amazon.com, WalMart.com and others.</p>
<p>Turtle Beach revolutionized game audio with the industry’s first truly customizable headset, the acclaimed PX5, earlier this year and is the only brand capable of this offering.  Gamers interested in learning more about Turtle Beach’s lineup of Call of Duty: Modern Warfare 3 headsets should visit<a href="http://www.turtlebeach.com/MW3">www.turtlebeach.com/MW3</a>, and sign up for ongoing updates about special content, additional product details, on-sale info and other special news and alerts.</p>
<p>The full lineup of Turtle Beach’s Call of Duty: Modern Warfare 3 gaming headsets will ship to major retailers in October, 2011.</p>
<p>&nbsp;</p></blockquote>
<p><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_DELTA.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="TB_COD_DELTA" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_DELTA_thumb.jpg" border="0" alt="TB_COD_DELTA" width="240" height="240" /></a><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_BRAVO.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="TB_COD_BRAVO" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_BRAVO_thumb.jpg" border="0" alt="TB_COD_BRAVO" width="240" height="240" /></a><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_CHARLIE.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="TB_COD_CHARLIE" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_CHARLIE_thumb.jpg" border="0" alt="TB_COD_CHARLIE" width="240" height="240" /></a><a href="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_FOXTROT.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="TB_COD_FOXTROT" src="http://www.xbox360digest.com/wp-content/uploads/2011/08/TB_COD_FOXTROT_thumb.jpg" border="0" alt="TB_COD_FOXTROT" width="240" height="240" /></a></p>
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		<title>Bethesda Softworks Announces DISHONORED</title>
		<link>http://www.xbox360digest.com/2011/07/07/bethesda-softworks-announces-dishonored/</link>
		<comments>http://www.xbox360digest.com/2011/07/07/bethesda-softworks-announces-dishonored/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 17:40:42 +0000</pubDate>
		<dc:creator>Greg Halter</dc:creator>
				<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[Upcoming Releases]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/?p=16419</guid>
		<description><![CDATA[Featured in next month&#8217;s issue of GameInformer will be the new game just announced by Bethesda Softworks.  The new first-person action shooter from Arkane Studios will be called Dishonored.  Make sure you grab the upcoming issue of GameInformer for more details on this title.  Keep reading for the official press release. BETHESDA SOFTWORKS ANNOUNCES DISHONORED   Arkane Studios [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-16420" href="http://www.xbox360digest.com/2011/07/07/bethesda-softworks-announces-dishonored/dishonored-frontcover/"><img class="aligncenter size-full wp-image-16420" title="dishonored-frontcover" src="http://www.xbox360digest.com/wp-content/uploads/2011/07/dishonored-frontcover.jpg" alt="" width="610" height="729" /></a></p>
<p>Featured in next month&#8217;s issue of GameInformer will be the new game just announced by Bethesda Softworks.  The new first-person action shooter from Arkane Studios will be called Dishonored.  Make sure you grab the upcoming issue of GameInformer for more details on this title. </p>
<p>Keep reading for the official press release.</p>
<p>BETHESDA SOFTWORKS ANNOUNCES <em>DISHONORED</em></p>
<p><strong> </strong></p>
<h1><strong>Arkane Studios Reveals New First-Person Action Game</strong></h1>
<p> </p>
<p>July 7, 2011 (Rockville, MD) — Bethesda Softworks®, a ZeniMax® Media company, today confirmed that it will publish <strong><em>Dishonored™</em></strong>,<strong><em> </em></strong>an all-new first-person action game under development at Arkane® Studios.<strong><em> Dishonored</em> </strong>will be the first project for the studio since being acquired by ZeniMax in 2010.</p>
<p><strong><em> </em></strong></p>
<p>Under the direction of co-creative directors, Raphael Colantonio, lead designer on <em>Arx Fatalis®</em>, and Harvey Smith, lead designer on <em>Deus Ex®</em>, <strong><em>Dishonored </em></strong>is set for release on the<strong><em> </em></strong>Xbox 360<sup>®</sup>video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows® in 2012.</p>
<p>Details on <strong><em>Dishonored</em></strong> will be revealed in the exclusive cover story in Game Informer<em>®</em>’s August issue, which ships to subscribers in early July 2011 and hits newsstands on July 15th. Coverage of the game will also continue on the magazine’s website, <a rel="nofollow" href="http://www.gameinformer.com/dishonored" target="_blank">www.gameinformer.com/dishonored</a>, through the beginning of August.</p>
<p>“At Arkane we have a passion for creating deep, immersive game experiences,” said Colantonio. “To be able to finally share details of our project is both extremely exciting and satisfying.”</p>
<p>The game will also be featured in magazine cover stories around the world throughout the month of August. Check the official site for updated details: <a rel="nofollow" href="http://www.dishonored.com/" target="_blank">www.dishonored.com</a>.</p>
<p><strong> </strong></p>
<p><strong><em>Dishonored</em></strong> has not yet been rated by the ESRB.</p>
<p><strong>About Bethesda Softworks</strong></p>
<p>Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a worldwide publisher of premier interactive entertainment software. Titles featured under the Bethesda Softworks label include such blockbuster franchises as <em>DOOM®</em>, <em>QUAKE®</em>, <em>The Elder Scrolls®</em>,<em>Fallout®,</em> <em>Wolfenstein®</em> <em> and RAGE®.</em>  Among the world’s top development studios creating titles for ZeniMax are Bethesda Game Studios, id Software, Arkane Studios, MachineGames, Tango Gameworks and ZeniMax Online Studios. For more information on Bethesda Softworks’ products, visit <a title="http://www.bethsoft.com/" rel="nofollow" href="http://www.bethsoft.com/" target="_blank">www.bethsoft.com</a><em>.  </em> </p>
<p><strong>About Arkane Studios</strong></p>
<p>Founded in 1999, Arkane, a ZeniMax Media company, has offices located in Lyon, France and Austin, Texas and has attracted diverse and talented developers with a passion for creating detailed, immersive worlds. </p>
<p>Dishonored, Bethesda Game Studios, Bethesda Softworks, MachineGames, Tango Gameworks, The Elder Scrolls, ZeniMax and related logos are trademarks or registered trademarks of ZeniMax Media Inc. in the U.S. and/or other countries.  Arkane and Arx Fatalis are trademarks or registered trademarks of Arkane Studios SAS in the U.S. and/or other countries.  Fallout is a trademark or registered trademark of Bethesda Softworks LLC in the U.S. and/or other countries. DOOM, QUAKE, RAGE, Wolfenstein, id, id Software and related logos are registered trademarks or trademarks of id Software in the U.S. and/or other countries.   All Rights Reserved.</p>
<p><a rel="attachment wp-att-16421" href="http://www.xbox360digest.com/2011/07/07/bethesda-softworks-announces-dishonored/dishonored/"><img class="aligncenter size-full wp-image-16421" title="dishonored" src="http://www.xbox360digest.com/wp-content/uploads/2011/07/dishonored.png" alt="" width="555" height="117" /></a></p>
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		<title>L.A. Noire Downloadable Content Plans Announced</title>
		<link>http://www.xbox360digest.com/2011/05/31/l-a-noire-downloadable-content-plans-announced/</link>
		<comments>http://www.xbox360digest.com/2011/05/31/l-a-noire-downloadable-content-plans-announced/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 00:36:07 +0000</pubDate>
		<dc:creator>Jes Borg</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[L.A. Noire]]></category>
		<category><![CDATA[RockstarGames]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/?p=16166</guid>
		<description><![CDATA[Rockstar has revealed details of the Rockstar Pass, and is already on the Marketplace place for the Xbox 360. The Pass gives you access to all the upcoming dlc for a fee of 800 MS points. This includes case missions, as well as suits. Fans of the game will want to get a jump on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.xbox360digest.com/wp-content/uploads/2011/05/la-noire-logo.jpg" alt="lanoire" /></p>
<p>Rockstar has revealed details of the Rockstar Pass, and is already on the Marketplace place for the Xbox 360.  The Pass gives you access to all the upcoming dlc for a fee of 800 MS points.  This includes case missions, as well as suits.  Fans of the game will want to get a jump on this as soon as they can as the price will be 960 MS points after the launch period.  </p>
<p>As opposed to buying the DLC individually, this DLC pre-order promotion will save you 50%.</p>
<p>Giving players access to all seven paid DLC.  This totals four unique cases, two detective suits and a collectible challenge.</p>
<p>More details, a trailer of the DLC as well as PR after the break.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/0T4StfWPmQo?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0T4StfWPmQo?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong>Rockstar Games Announces New Downloadable Content Plans for Crime Thriller L.A. Noire</strong><br />
<em>DLC available for individual purchase or combined in new L.A. Noire Rockstar Pass package</em></p>
<p><strong>New York, NY – May 31, 2011 –</strong> Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Team Bondi Pty. Ltd. are pleased to announce downloadable content plans for the blockbuster crime thriller, L.A. Noire. Several standalone cases, collectibles and challenges will be released in the coming months on the PlayStation®Network for the PlayStation®3 computer entertainment system and the Xbox LIVE® online entertainment network.</p>
<p><em>&#8220;With its blend of real crime influences and noir atmosphere, L.A. Noire contains boundless potential for new stories and new cases,” said Sam Houser, founder of Rockstar Games. &#8220;The four new cases are strong standalone stories that sit perfectly alongside the main game.”</em></p>
<p>Starting today in North America and Europe, players can purchase the L.A. Noire Rockstar Pass, a new way to pre-order DLC, which gives players access to all seven paid DLC. The Rockstar Pass is available for a limited-time price of $10.00 (PlayStation Network) / 800 Microsoft Points (Xbox LIVE)—a 50% discount compared to purchasing the DLC content individually. Once purchased, the Rockstar Pass enables gamers to download all the announced DLC for free as it becomes available on the PlayStation Network and Xbox LIVE, which totals four unique cases, two detective suits and a collectible challenge. Xbox 360 Achievements and PlayStation Trophies will be available in each of the four cases.</p>
<p>All seven pre-order DLC options will be available to purchase from Xbox LIVE and PlayStation Network starting today with <em>The Badge Pursuit Challenge and the Sharpshooter/ Broderick detective suits to download for $2.00/160 Microsoft Points and $1.00/80 Microsoft Points, respectively. &#8220;The Naked City&#8221; Vice case and &#8220;A Slip of the Tongue&#8221; Traffic case are also launching today.</em> Both cases will each be priced at $4.00 (PlayStation Network) / 320 Microsoft Points (Xbox LIVE).</p>
<p>Two brand new cases, the &#8220;<em>Nicholson Electroplating&#8221; Arson case (June 21, 2011) and the &#8220;Reefer Madness&#8221; Vice case (July 12, 2011)</em>, will also be available for download later this summer, each priced at $4.00 (PlayStation Network) / 320 Microsoft Points (Xbox LIVE). Inspired both by famous noir fiction and real-life crimes taken straight from the headlines, these downloadable cases will provide unique experiences for players independent of the game&#8217;s primary storyline. All of the DLC will be available for purchase through the L.A. Noire Rockstar Pass, priced after the limited discount period at $12.00 (PlayStation Network) / 960 Microsoft Points (Xbox LIVE)—a 40% discount off individual DLC pricing.</p>
<p>As a token of thanks to fans, members of the Rockstar Social Club will also receive a free download of the Chicago Lightning Detective Suit. In addition, Rockstar will unlock the Chicago Piano machine gun for free to all players via the PlayStation Network and Xbox LIVE. Both are available now. Registration to join the Social Club is free of charge and can be accessed at <a href="http://socialclub.rockstargames.com/">socialclub.rockstargames.com</a></p>
<ul>
<li>Chicago Lightning Detective Suit (Social Club only) – May 17;</li>
<li>L.A. Noire Rockstar Pass (limited-time discount price) – May 31; </li>
<li>“The Naked City” DLC case – May 31;</li>
<li>“A Slip of The Tongue” DLC case – May 31;</li>
<li>Broderick Detective Suit and Gun – May 31;</li>
<li>Sharpshooter Detective Suit and Gun – May 31;</li>
<li>
The Badge Pursuit Challenge – May 31;
</li>
<li>Chicago Piano Machine Gun (free community unlock) – May 31;</li>
<li>L.A. Noire Rockstar Pass (standard price) – June 14;</li>
<li> “Nicholson Electroplating Disaster” DLC case – June 21;</li>
<li>“Reefer Madness” DLC case – July 12.</li>
</ul>
<p><strong>About L.A. Noire</strong></p>
<p>Produced and developed by Rockstar Games and Team Bondi, L.A. Noire is a violent crime thriller that blends breathtaking action with true detective work to deliver an unprecedented interactive experience. Following the story of a young detective&#8217;s rise to prominence in the LAPD, L.A. Noire lets players solve complex, historically-inspired crimes in a beautifully-recreated and fully-interactive rendition of 1947 Los Angeles. Interrogate witnesses, search for clues, and chase down suspects as you struggle to find the truth in a city where everyone has something to hide.</p>
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		<title>FIFA Soccer 12 &#8211; New Player Impact Engine</title>
		<link>http://www.xbox360digest.com/2011/05/27/fifa-soccer-12-new-player-impact-engine/</link>
		<comments>http://www.xbox360digest.com/2011/05/27/fifa-soccer-12-new-player-impact-engine/#comments</comments>
		<pubDate>Sat, 28 May 2011 00:35:26 +0000</pubDate>
		<dc:creator>Mike O'Hara</dc:creator>
				<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Upcoming Releases]]></category>
		<category><![CDATA[Videos]]></category>

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		<description><![CDATA[Electronic Arts Inc today announced that EA SPORTS™ has developed the Player Impact Engine, a new physics engine that EA hopes will create the best and most authentic FIFA game ever. “To create the best and most authentic FIFA game ever, we needed new technology to deliver on our vision.  Fans will see, and more [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a rel="attachment wp-att-16130" href="http://www.xbox360digest.com/2011/05/27/fifa-soccer-12-new-player-impact-engine/fifa-12-logo/"><img class="size-full wp-image-16130 aligncenter" title="Fifa 12 logo" src="http://www.xbox360digest.com/wp-content/uploads/2011/05/Fifa-12-logo.png" alt="" width="300" height="150" /></a>Electronic Arts Inc today announced that EA SPORTS™ has developed the Player Impact Engine, a new physics engine that EA hopes will create the best and most authentic FIFA game ever.</p>
<blockquote><p><em>“To create the best and most authentic FIFA game ever, we needed new technology to deliver on our vision.  Fans will see, and more importantly feel, the significance of the Player Impact Engine immediately.  The transformation FIFA Soccer 12 has undergone is revolutionary not evolutionary,” said Kaz Makita, Executive Producer for the FIFA franchise, which has won 136 videogame awards the past three years.  “To create the best and most authentic FIFA game ever, we needed new technology to deliver on our vision. Fans will see, and more importantly feel, the significance of the Player Impact Engine immediately.”</em></p></blockquote>
<p>The game-changing new <strong>Player Impact Engine</strong> will drive <em>FIFA Soccer 12</em> Xbox 360.  Fans will experience the way real-world players challenge each other for the ball, win possession, and test each other physically.  The Impact Engine processes decisions continuously in real-time at every point of contact on a player’s body to create an infinite variety of natural and believable outcomes in every collision.  Players now feel more resilient, push and pull during the fight for possession, and recover from light challenges more easily.</p>
<p>To see the player impact engine in action, view the trailer below.</p>
<p>&nbsp;</p>
<div id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:c6164914-9174-47e0-a9c9-5e09e06e728c" class="wlWriterEditableSmartContent" style="margin: 0px auto; width: 575px; display: block; float: none; padding: 0px;">
<div><object width="575" height="390"><param name="movie" value="http://www.youtube.com/v/xVYnjMc1Z9k?hl=en&amp;hd=1" /><embed type="application/x-shockwave-flash" width="575" height="390" src="http://www.youtube.com/v/xVYnjMc1Z9k?hl=en&amp;hd=1" data="https://www.youtube.com/v/xVYnjMc1Z9k?hl=en&amp;hd=1"></embed></object></div>
<div style="width: 575px; clear: both; font-size: .8em;">New Player Impact Engine</div>
</div>
<p>&nbsp;</p>
<p>For the latest news on <em>FIFA 12</em> join more than five million fans in the EA SPORTS FIFA community at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.facebook.com%2Feasportsfifa&amp;esheet=6740000&amp;lan=en-US&amp;anchor=http%3A%2F%2Fwww.facebook.com%2Feasportsfifa&amp;index=3&amp;md5=11197de16dea370013fed4b0cc2e853d">http://www.facebook.com/easportsfifa</a> or follow on Twitter at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.twitter.com%2Feasportsfifa&amp;esheet=6740000&amp;lan=en-US&amp;anchor=www.twitter.com%2Feasportsfifa&amp;index=4&amp;md5=f57bb27d24250759cfa38354725dcf81">www.twitter.com/easportsfifa</a>.</p>
<p><em>FIFA Soccer 12 </em>will be available in stores world-wide this fall.</p>
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		<title>Duke Nukem &#8220;Behind the Scenes&#8221; Trailer</title>
		<link>http://www.xbox360digest.com/2011/04/07/duke-nukem-behind-the-scenes-trailer/</link>
		<comments>http://www.xbox360digest.com/2011/04/07/duke-nukem-behind-the-scenes-trailer/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 22:26:22 +0000</pubDate>
		<dc:creator>Austin Griffith</dc:creator>
				<category><![CDATA[Behind the Scenes]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[Upcoming Releases]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/?p=15084</guid>
		<description><![CDATA[2K Games has just released the latest Duke Nukem video, this one starting up a series of &#8216;Behind the Scenes&#8217; Info. Quoting 2K Games: &#8220;How much do you really know about the Duke Nukem franchise. To help you foster your ever expanding thirst for Duke Nukem Forever related knowledge and fun facts, here is the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/HS2X7mggrLE?fs=1&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="560" height="349" src="http://www.youtube.com/v/HS2X7mggrLE?fs=1&amp;hl=en_US" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>2K Games has just released the latest Duke Nukem video, this one starting up a series of &#8216;Behind the Scenes&#8217; Info.</p>
<p>Quoting 2K Games:</p>
<blockquote><p>&#8220;How much do you really know about the <em><strong>Duke Nukem</strong></em> franchise.  To help you foster your ever expanding thirst for <em><strong>Duke Nukem Forever</strong></em> related knowledge and fun facts, here is the first in a series of <em><strong>Duke Nukem Forever</strong></em> “Behind the Scenes” videos.</p>
<p>Do you know:<br />
1.       What was the first game in the franchise was almost called instead of <em><strong>Duke Nukem?</strong></em></p>
<p>2.       Who is the only person to be involved in all Duke <em><strong>Nukem </strong></em>projects?</p>
<p>3.       Who was the first voice of <em><strong>Duke Nukem?</strong></em></p>
<p>4.       How many times I have bolded and italicized the words <em><strong>Duke Nukem</strong></em> in this post?</p>
<p>I bet there is a small chance that you and your readers don’t know the answers to all these perplexing questions (except to question 4), but this Duke Nukem Forever “Behind the Scenes” video will provide you and them with enough information and insight to quench a thirty brain’s need for Duke Nukem knowledge.&#8221;</p></blockquote>
<p>&nbsp;</p>
<p>Big thumbs up to 2K Games for all the work they&#8217;ve been putting into the marketing for Duke Nukem.</p>
<p>&nbsp;</p>
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		<title>Duke Nukem Forever Delayed, Again</title>
		<link>http://www.xbox360digest.com/2011/03/24/duke-nukem-forever-delayed-again/</link>
		<comments>http://www.xbox360digest.com/2011/03/24/duke-nukem-forever-delayed-again/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 01:10:12 +0000</pubDate>
		<dc:creator>Austin Griffith</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/?p=14732</guid>
		<description><![CDATA[After 15 Years and 6 Short Weeks; Duke Nukem is Back. Gearbox, the creators of Duke Nukem forever just released a new video about the upcoming game originally meant to release in 1996 but was delayed until May 10th, 2011.  Well, Quoting Christopher Hartmann of Gearbox “Duke Never Comes Early” So, You guessed it, Duke [...]]]></description>
			<content:encoded><![CDATA[<div>After 15 Years and 6 Short Weeks; Duke Nukem is Back.</div>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/Za0ho-vvkXU?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="560" height="349" src="http://www.youtube.com/v/Za0ho-vvkXU?fs=1&amp;hl=en_US&amp;rel=0" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><em>Gearbox, the creators of Duke Nukem forever just released a new video about the upcoming game originally meant to release in 1996 but was delayed until May 10th, 2011.  Well, Quoting Christopher Hartmann of Gearbox “Duke Never Comes Early” So, You guessed it, Duke just received another delay. You can get your hands on Duke Nukem Forever on June 10th in US and June 14th Worldwid</em>e.</p>
<p>Official Press Release:</p>
<p>New York, NY – March 24, 2011 – 2K Games and Gearbox Software announced today that Duke Nukem’s glorious comeback in Duke Nukem Forever® will now explode at retail on June 10, 2011 internationally and June 14, 2011 in North America on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. With gamers jumping out of their seats and waiting in line for hours to play the game at PAX East, it appears that the fans have spoken &#8211; Duke Nukem Forever is worth the wait.</p>
<p>“In case you haven’t heard, Duke never comes early,” said Christoph Hartmann, president of 2K. “We’re committed to deliver a laugh-out-loud, politically incorrect experience that people will talk about for years to come. We thank Duke’s fans for their continued patience &#8211; I promise this won’t take another 15 years.”</p>
<p>The incredibly unapologetic Duke Nukem Forever is the video game realization of the ultimate Hollywood summer blockbuster on steroids. Starring the iconic and legendary titular character, Duke Nukem Forever promises to reinvent the key ingredients necessary to create a summer smash hit that’s boiling over-the-top with irreverent humor, catchy one-liners that will make your mama blush, and frantic, bone-shaking action sequences that will simultaneously rock your world and neighbors’ walls. A statement from Randy Pitchford, president of Gearbox Software, is available to view at the following location &#8211; <a href="http://www.youtube.com/watch?v=Za0ho-vvkXU">http://www.youtube.com/watch?v=Za0ho-vvkXU</a>.</p>
<p>“I&#8217;m very sorry for the added delay. We&#8217;ve all been working extremely hard and are very eager to deliver the game to you,&#8221; added Pitchford. “I’ve been thinking of these lyrics from the great country song, ‘He&#8217;s The Duke’ &#8211; ‘He told us if we waited we could Come Get Some, but I never knew Forever was going to be so long.&#8217;  If you&#8217;re like me, June cannot come quickly enough.&#8221;</p>
<p>In the interim, Duke Nukem Forever fans can pay their respects to the King by visiting the official Duke Nukem Forever website &#8211; <a href="http://www.dukenukemforever.com/">www.dukenukemforever.com</a>. It’s loud, lewd and definitely Duke approved. The site provides fans with stimulating content that will ease their eagerness, including Duke’s Boobtube channel and The Duke Cave, featuring babe and alien surveillance. Fans can also “come get some” by pre-ordering the game, along with the Balls of Steel edition, while supplies last.</p>
<p>Duke Nukem Forever will be available internationally on June 10, 2011 and in North America on June 14, 2011. For more information on Duke Nukem Forever, including where to pre-order a copy, please visit <a href="http://www.dukenukemforever.com/">www.dukenukemforever.com</a>. Duke Nukem Forever is rated M for Mature by the ESRB.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>The Origins of Tomb Raider to be revealed</title>
		<link>http://www.xbox360digest.com/2010/12/07/the-origins-of-tomb-raider-to-be-revealed/</link>
		<comments>http://www.xbox360digest.com/2010/12/07/the-origins-of-tomb-raider-to-be-revealed/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 16:24:17 +0000</pubDate>
		<dc:creator>Jes Borg</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[tomb raider]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/?p=12593</guid>
		<description><![CDATA[A new beginning will be born in the Tomb Raider franchise. But this isn&#8217;t just the next chapter in the series, you should probably forget everything you ever known about Tomb Raider. Crystal Dynamics released Lara Croft and the Guardian of Light earlier this year for the XBLA, and it was a refreshing experience that [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.xbox360digest.com/wp-content/uploads/2010/12/cover-610.jpg" alt="tr" /></p>
<p>A new beginning will be born in the Tomb Raider franchise.  But this isn&#8217;t just the next chapter in the series, you should probably forget everything you ever known about Tomb Raider.  Crystal Dynamics released Lara Croft and the Guardian of Light earlier this year for the XBLA, and it was a refreshing experience that also took us back to a more classic take on the franchise.</p>
<p>I thought it was a unique experience, and I also enjoyed Tomb Raider: Underworld which was released as a full retail release but I also thought that a full reboot of the franchise was completely necessary.  This new game is simply titled &#8220;Tomb Raider&#8221; the theme seems to be a more mature, a more realistic, and more about the origins of Tomb Raider.</p>
<blockquote><p>&#8220;Drastic measures were needed. To build an entirely fresh Lara – a culturally relevant hero worth of the attention that once came so effortlessly – they must break her first. In this new adventure – simply titled Tomb Raider – a younger and inexperienced Lara Croft must endure both physical and emotional trauma to survive&#8221;</p>
<p>&#8220;I think that the major difference between this game and the old is the concept of smoke and mirrors,&#8221; begins Darrell Gallagher, the studio head at Crystal Dynamics. &#8220;There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guided&#8221;</p>
<p>&#8220;It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor,&#8221; says experienced director Noah Hughes&#8221;</p></blockquote>
<p>As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara&#8217;s athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara&#8217;s for the taking.</p>
<blockquote><p>&#8216;After a brutal storm destroys the boat she was travelling on, a frightened young woman is left washed ashore on an unknown beach. On her own but not alone she has only one goal, to survive&#8217;</p>
<p>&#8220;Crystal Dynamics&#8221;</p></blockquote>
<p>Square promises the game will make us “forget everything” we know about Lara Croft, as we see her “young and inexperienced” in a “journey of an ordinary woman who finds out just how far she must go in order to stay alive.”</p>
<li>Lara is 21 in this game</li>
<li>They&#8217;re doing performance capturing with this game</li>
<li>There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she&#8217;s dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.</li>
<li>CD won&#8217;t talk specifics on weapons but concept art shows a bow, shotgun and pistol.</li>
<li>The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.</li>
<li>There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara&#8217;s abilities. You&#8217;ll also be able to use base camps to fast travel to different locations to minimize backtracking.</li>
<li>You&#8217;ll need to gather food and water in order to survive</li>
<li>There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.</li>
<p>The full reveal gets featured in the next    <a href="http://www.gameinformer.com/b/news/archive/2010/12/06/january-cover-revealed.aspx"> Game Informer issue. </a></p>
<p><strong>Full PR below.</strong></p>
<p>Here begins the first adventure for a young and inexperienced Lara Croft in a story which charts the journey of an ordinary woman who finds out just how far she must go in order to stay alive.</p>
<p>&#8220;Forget everything you knew about TOMB RAIDER, we are exploring things that have never been done before in this game,&#8221; said Darrell Gallagher, Head of  Studio, Crystal Dynamics. &#8220;This is an origins story that creates Lara Croft and takes her on a character defining journey like no other.&#8221;</p>
<p>TOMB RAIDER makes its worldwide debut in the January issue of Game Informer® magazine. The cover story features 10 pages of exclusive content and is available beginning today for subscribers and on newsstands December 11. Follow Game Informer on Twitter <a href="http://twitter.com/#!/gameinformer">@GameInformer.</a></p>
<p>Follow TOMB RAIDER on Twitter <a href="http://twitter.com/#!/tombraider">@TombRaider</a>. For more information on TOMB RAIDER please visit <a href="http://Tombraider.com/">Tombraider.com</a></p>
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		<title>Ms. Spolsion Man announced, releasing Fall 2011</title>
		<link>http://www.xbox360digest.com/2010/12/03/ms-spolsion-man-announced-releasing-fall-2011/</link>
		<comments>http://www.xbox360digest.com/2010/12/03/ms-spolsion-man-announced-releasing-fall-2011/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 19:28:44 +0000</pubDate>
		<dc:creator>Patrick Kortendick</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[Ms. Spolsion Man]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/2010/12/03/ms-spolsion-man-announced-releasing-fall-2011/</guid>
		<description><![CDATA[Shown last night on Spike TV, Ms. Splosion Man has been announced. The sequel to the popular Splosion Man, the game features all new levels, locations, and more. With the 75% discount on Spolsion Man last week, it seemed only fitting that Twisted Pixel announce Ms. Spolsion Man while the series was in the spotlight. [...]]]></description>
			<content:encoded><![CDATA[<p><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; margin-left: auto; border-left-width: 0px; margin-right: auto; padding-top: 0px" title="image" border="0" alt="image" src="http://www.xbox360digest.com/wp-content/uploads/2010/12/image7.png" width="483" height="396" /></p>
<p>Shown last night on Spike TV, Ms. Splosion Man has been announced. The sequel to the popular Splosion Man, the game features all new levels, locations, and more. With the 75% discount on Spolsion Man <a href="http://www.xbox360digest.com/2010/11/26/black-friday-xbox-live-deals/" target="_blank">last week</a>, it seemed only fitting that Twisted Pixel announce Ms. Spolsion Man while the series was in the spotlight.</p>
<p>In regards to the newly titled game, Twisted Pixel CCO Josh Bear told <a href="http://www.joystiq.com/2010/12/03/ms-splosion-man/" target="_blank">Joystiq</a>,</p>
<blockquote><p>&quot;We could have churned out new levels [for <em>Splosion Man</em>], but we wouldn&#8217;t have had the time to add in new gameplay puzzles or cool new character stuff. But we didn&#8217;t just want to do <em>Splosion Man 2</em>, it had to be something a little more interesting. That is why we decided to do <em>MSM</em>.&quot;</p>
<p>&#160;</p>
</blockquote>
<p>Ms. Splosion Man is expected to release in the Fall of 2011</p>
<p>Check out the full PR and reveal trailer below.</p>
<hr /><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/3pQV-af-gVg?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3pQV-af-gVg?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
<p>BIG SCIENCE CAPTURES SPLOSION MAN, WORLD NOW SAFE FOREVER    <br />Twisted Pixel Games Proud to Announce the World Won&#8217;t End in the Fall of 2011</p>
<p>AUSTIN, TX – December 2, 2010 – Twisted Pixel Games was pleased to announce today that their subsidiary, Big Science, has captured the Splosion Man and guaranteed the safety of all humankind. Many remember the terrifying events of July 2009: Splosion Man&#8217;s horrifying rampage through Big Science laboratories that meated hundreds of scientists and caused untold damage to their underground laboratories. Eye witnesses reported widespread destruction and a staggering number of t-bones and fillets left in his wake.</p>
<p>Today that ends, with Twisted Pixel releasing footage of the successful capture of the renegade experiment. The scientists speak with new-found confidence about their success. Says Dr. Wilson, &quot;Even if some sort of newer, stronger, better threat were created, our newest security measures and fiendish traps would be more than enough to contain it. We&#8217;ve made incredible advances in our technology over this past year&#8230;. Not that there would ever be a use for any of it.&quot;</p>
<p>Dr. Henry was quick to add, &quot;Our lab, our equipment &#8211; everything has had functionality improvements and visual overhauls, and our company has expanded to some incredible new locations. It&#8217;s all pristine and beautiful &#8211; decadent environments that we are very happy no experiment gone wrong will ever rampage through.&quot; Dr. Henry paused briefly before continuing, &quot;I don&#8217;t even know why I&#8217;m mentioning that, because it&#8217;s 100% guaranteed that Splosion Man will never be a threat to us again.&quot;</p>
<p>When asked if there was any risk of overconfidence amongst the scientists, Dr. Riley was quick to interject. &quot;Why? What&#8217;s going to happen, some sort of freak accident in the after party that creates a &quot;Ms. Splosion Man&quot; mere seconds after Splosion Man&#8217;s capture? And then the Ms. Splosion Man goes on some monster tear in the fall of 2011? Yeah right. Not very likely.&quot;Twisted Pixel Games reiterates that despite the fact that nothing could possibly go wrong during today&#8217;s events, should any newsworthy event occur, they will release as much information as possible in the coming months.</p>
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		<title>Sega announces Binary Domain</title>
		<link>http://www.xbox360digest.com/2010/12/01/sega-announces-binary-domain/</link>
		<comments>http://www.xbox360digest.com/2010/12/01/sega-announces-binary-domain/#comments</comments>
		<pubDate>Wed, 01 Dec 2010 23:01:02 +0000</pubDate>
		<dc:creator>Patrick Kortendick</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Releases]]></category>
		<category><![CDATA[Binary Domain]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/2010/12/01/sega-announces-binary-domain/</guid>
		<description><![CDATA[SEGA has announced a new squad-based shooter for the Xbox 360. Entitled Binary Domain, the game is the work of Toshihiro Nagoshi, the same creator of the Yazuka series. Taking place in Tokyo in the year 2080, players control a peace-keeping squad faced with some tough choices. &#160; Unfortunately other details are slim (including a [...]]]></description>
			<content:encoded><![CDATA[<p><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="22092Binary Domain_05_00873" border="0" alt="22092Binary Domain_05_00873" src="http://www.xbox360digest.com/wp-content/uploads/2010/12/22092Binary-Domain_05_00873.jpg" width="600" height="338" /></p>
<p>SEGA has announced a new squad-based shooter for the Xbox 360. Entitled Binary Domain, the game is the work of Toshihiro Nagoshi, the same creator of the Yazuka series. Taking place in Tokyo in the year 2080, players control a peace-keeping squad faced with some tough choices.</p>
<p>&#160;</p>
<p>Unfortunately other details are slim (including a release date), but we’ll let you know as soon as we do.</p>
<p>Full PR below.</p>
<hr />
<p><b>WHO IS HUMANITY’S TRUE ENEMY?</b></p>
<p><i></i></p>
<p><b>LONDON &amp; SAN FRANCISCO </b>(December 1, 2010) – SEGA® Europe Ltd. and SEGA® America, Inc. are pleased to announce <i>Binary Domain™, </i>an original squad-based shooter by Toshihiro Nagoshi, the creator behind some of SEGA’s most well-known video game franchises, including the critically acclaimed Yakuza series. <i>Binary Domain</i> puts players in the middle of a fast-paced and intense battle for humanity in robot-invaded 2080 Tokyo. Fighting through the derelict lower levels of the city, players control an international peace-keeping squad that soon starts to question their surroundings and the choices they are making. Are the robots becoming more human, or are humans becoming more like machines?</p>
<p>“What I wanted to create this time was a dramatic and energetic sci-fi shooter. When you hear sci-fi you may think of cold, clinical environments but with <i>Binary Domain</i> I wanted to combine this with a deep human drama,” commented Toshihiro Nagoshi. “The keyword we have in mind for this project is ’Life’. I wanted to make something that will be accepted by both the Japanese and Western markets, and this fundamental theme is something everyone knows but which the full extent of can be difficult to grasp.” </p>
<p><i>Binary Domain’s</i> central theme of life is also key to the way the innovative AI system is being developed. The highly advanced AI will make the battlefield a more compelling experience than ever before, and players will have to plan their moves strategically and carefully in order to progress through the hostile environments of the game.</p>
<p>“We are excited and proud to have Toshihiro Nagoshi working on <i>Binary Domain,</i>” said Gary Knight, Senior Vice President of Marketing at SEGA of Europe and SEGA of America. “The game is being developed in Japan yet it is designed for a global audience and will take players into an exhilarating story wrapped into a unique, action-packed shooter experience in a fresh new setting.” </p>
<p><i>Binary Domain</i> is being developed by SEGA Japan and Yakuza-creator Toshihiro Nagoshi for the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. For more information on <i>Binary Domain</i> please visit <a href="http://www.binarydomaingame.com">www.binarydomaingame.com</a>, or for press assets please visit <a href="http://www.sega-press.com">www.sega-press.com</a>.</p>
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		<title>Battlefield: Bad Company 2 Vietnam coming December 21st</title>
		<link>http://www.xbox360digest.com/2010/11/30/battlefield-bad-company-2-vietnam-coming-december-21st/</link>
		<comments>http://www.xbox360digest.com/2010/11/30/battlefield-bad-company-2-vietnam-coming-december-21st/#comments</comments>
		<pubDate>Tue, 30 Nov 2010 17:27:30 +0000</pubDate>
		<dc:creator>Patrick Kortendick</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.xbox360digest.com/2010/11/30/battlefield-bad-company-2-vietnam-coming-december-21st/</guid>
		<description><![CDATA[&#160; EA and DICE have announced details on the upcoming Battlefield: Bad Company 2 Vietnam add-on pack. Available December 21st for 1200 MS Points, Vietnam will feature all new gameplay, achievements, and more. Additionally, EA also announced that the VIP Map Pack 7 will be available on December 1st, including four new multiplayer maps. The [...]]]></description>
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<p>&#160;</p>
<p>EA and DICE have announced details on the upcoming Battlefield: Bad Company 2 Vietnam add-on pack. Available December 21st for 1200 MS Points, Vietnam will feature all new gameplay, achievements, and more. Additionally, EA also announced that the VIP Map Pack 7 will be available on December 1st, including four new multiplayer maps. The add-on is available for free to those who purchased the game with a VIP token.</p>
<p>&#160;</p>
<p>See the full PR below.</p>
<hr />
<h3><i><b>Battlefield: Bad Company 2 Vietnam </b></i><b>to Delight Shooter Fans Worldwide This December</b></h3>
<p>STOCKHOLM&#8211;(<a href="http://www.businesswire.com/">BUSINESS WIRE</a>)&#8211;Just in time for the holidays, DICE, an Electronic Arts Inc. (NASDAQ:ERTS) studio today announced that <i><b>Battlefield: Bad Company™ 2 Vietnam</b></i>, the digital expansion multiplayer pack for the mega-hit <i><b>Battlefield: Bad Company 2</b></i> will be available exclusively at the EA Store™ and Steam on December 18, 2010 for the PC and on December 21, 2010 on Xbox LIVE® Marketplace and PlayStation® Network. Shooter fans will combat as either a U.S. Marine or as a member of the North Vietnamese Army (NVA) through varied, hostile terrain on four all-new multiplayer maps which are brought to life via the award-winning Frostbite™ engine. <i><b>Battlefield: Bad Company 2 Vietnam</b></i> will be available on PC at all participating digital service providers on December 21, 2010. </p>
<p>The <i>Battlefield: Bad Company 2 Vietnam</i> digital multiplayer expansion pack takes all of the intensity, action and addictive gameplay of the multi-million selling <i>Battlefield: Bad Company 2</i> and ups the ante with new weapons, vehicles, achievements and trophies. Featuring four all-new maps playable in classic Battlefield modes including Conquest and Rush, <i>Battlefield: Bad Company 2 Vietnam</i> will be available for $14.99USD or 1200 MS points. </p>
<p>Even before the release of <i>Battlefield: Bad Company 2 Vietnam</i>, fans have reason to rejoice as DICE releases VIP Map Pack 7 on December 1, 2010. This DLC package includes four multiplayer maps never before available in <i>Battlefield: Bad Company 2</i> including reworked versions of fan favorites Oasis and Harvest Day from <i>Battlefield: Bad Company</i>. This map pack is free to owners of the <i>Battlefield: Bad Company 2 </i>PC game and console players who registered their VIP code. </p>
<p>For more information about VIP Map Pack 7 or<i> Battlefield: Bad Company 2 Vietnam</i>, please visit the Battlefield website at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.battlefield.com&amp;esheet=6528000&amp;lan=en-US&amp;anchor=www.battlefield.com&amp;index=1&amp;md5=4e8e73984ba10ee2730f49b8db7ada1e">www.battlefield.com</a>. Shooter fans worldwide are also invited to check out EA’s newly relaunched ‘<a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.gunclub.ea.com&amp;esheet=6528000&amp;lan=en-US&amp;anchor=Gun+Club%27&amp;index=2&amp;md5=2c3f3b8685bcc76bdb182de5f9de0a53">Gun Club’</a>, an affinity program that rewards gamers for doing what they love best – enjoying their favorite games. When<i> Battlefield: Bad Company 2 Vietnam</i> launches on December 21, 2010, ‘Gun Club’ members are invited to take part in the ‘Welcome to the Jungle’ challenge to earn the ‘Good Morning Vietnam’ badge. Find out more at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.gunclub.ea.com%2F&amp;esheet=6528000&amp;lan=en-US&amp;anchor=www.gunclub.ea.com&amp;index=3&amp;md5=c52317407f54d1327bb2051e87001c16">www.gunclub.ea.com</a>. </p>
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